The Xbox Series S has a performance boost
Although it’s not the most powerful console, the small and low-cost Xbox Series S has been a huge success for Xbox. But some developers are feeling the pressure to run larger and more advanced games on the console, and Microsoft is freeing up some memory to help improve the mini console’s performance.
As you noticed borderMicrosoft hopes to make the Xbox Series S more powerful by freeing up memory and allowing developers to access more memory if needed. In a video explaining the new developer-focused updateMicrosoft says this unlocks “hundreds of additional megabytes of memory,” which should, in theory, give studios more control over how the console’s limited memory is used. Microsoft says it can “improve graphics performance under memory-constrained conditions.”
To be clear, it’s not like Microsoft is quadrupling the power of the S series. Nor did Microsoft flip some secret tweak to allow the console to run games at 8K and 240Hz. Conversely, the $300 S-series has adjusted the amount of memory allocated to non-game functions.
When strong Xbox Xbox X The console has 16GB of RAM, while the cheaper Xbox Series S only has 10GB. But before this update, developers only had access to 8GB of that memory, with Microsoft allocating about 2GB to the console OS. Developers will now have a few hundred megabytes more memory, which will help some games run better in the future.
Microsoft has long positioned the Xbox Series S as the cheapest and least powerful option, but it’s still capable of next-gen consoles. And this It has proven to be a very popular piece of hardware Since it was released in 2020 with the more powerful Xbox Series X. Hell, I already am Xbox Xbox X And this I ended up buying one. It’s become the main way we play in our living room, and rightly so Autumn Youth And this Fortnite. But for more intense games, this can be tricky and require a lower frame rate or resolution. This has reportedly led to some problems and frustration for developers trying to run certain games on low-end PCs.
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The latest example of a game doing differently in the Series S Evil Dead Game launched without 60fps performance mode on a cheap PC. Resident evil village Also controls the game 45fps at 1440p and only 30fps with ray tracing enabled.
Hopefully some extra memory will help developers working on Xbox ports not feel as though the weak Xbox Series S is holding them back.
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